Tag: Eastern Borders

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  • 10Apr09Game

    The Travel Logue of Aramin Olbander, 10 Apr 09 It is less than a week before the festival of Summer’s End, and we decide to set out to kill a bridge troll. The intrepid party leaves heavily armed with every piece of war gear we own. There are …

  • Travelogue19Apr3May

    Summer is nearly over and that worries me a great deal. All the other people in the group seem to be working much like the grasshopper. I would prefer to be more like the ant. But they think that honor and glory will keep them warm this winter. …

  • AraminLogY55FA18

    Aramin’s Travelogue Y55FA18 [DM note - that's Year 55 Fall 18) (17 May 09) We set out again for the mine, but first stopped to buy some gear from our usual sources. A new problem has emerged.The normal sources for war equipment have dried up.It …

  • AraminLogY55FA28

    Today we finally got a reply from the town council as to our request to rent, buy or otherwise habitate an un-occupied building in the city. We had been given a slight runaround by the city council for some few weeks. It seems they finally decided to …

  • A Deeper Delve

    Once more, I decided to venture past the gates of this town with [[:47970 | Kjeld the Cleric]], and Duzain, the Elf who knows a little of everything. We acquired the services of two hired hands; Azok and Chin. Azok is an able-enough man, and Chin is a …

  • Inn it to win it

    Thus began a very bloody spring in [[Enonia]] as the rain set in and the Kings announcements reached the ears of the public. The commission milled indoors awaiting the kings new years message with the rest of the township. In his message to the people of …

  • Treasure or Trust

    Spring in Enonia has not just brought ruin or danger, but new adventurers as well. One of those new adventurers, Valen the Elf, came to the [[Mug and Pot]] with tales of a hunting lodge and a magic knife. The hunting lodge, located east of the "Monastery …

  • Towering above the rest


    Alarms and commotion meet the townsfolk and heroes of Enonia at dawn. The alarms mustered the the best knights out Eastgate past the heroes of Enonia Inlaw, Soteria, Douzane, Valen, Joraan, Kjeld and Izil who banded together to venture towards the …

  • The Monastery and Beyond

    I report herein upon events both glorious and sobering for followers of the Light and, indeed, all of Enonia’s peoples. My long-delayed desire to return to the Monastery of St Eggyx and address unfinished business there was finally fulfilled. To aid …

  • Who Watches the Watchers?

    We reached the foot of the Great Stairway without incident and were left to choose ‘twixt a door in the statue room or the rough passway guarded by organized goblins. Selecting the former, we found ourselves in a deformed garden of sorts, with bramble ‘ …

  • The Bowels of the Earth

    8/15/2010 Treen, Oliphas (+henchmen?), Alana, Mazlor, Hamgrin [Monastery] [_For adventurers only - not the general public | Whilst in town we discovered that a contingent of elves was visiting. Inquiries determined that they were communicating …

  • The Dwarven Guardian Room

    Scores of strange faces have descended upon Enonia as of late. Most are naught but chaff - profiteers, snagged by the lure of new money flowing into the economy (with all the king’s men many leagues away). Still, a few are different. Outdoorsmen, who …

  • Beláldur's Take

    I'm a long way from the sea, and I miss it more than ever. The humans have a growing problem with orcs; they've been claiming more lands and fortifying them. In days past, we elves would simply gather 10 or 20 elite warriors and clear out the infestation, …

  • Grel's log

    Spring has come to Enonia again, and I find myself increasingly worried for the fate of Enonia. Yesterday, I went adventuring with a few of my new companions, i.e. Jakar, Beladur and Ostlen. We had decided that with news of sir Reynauld's defeat at the …

  • The Journey to Irecia

    Adventure called once more, and I gathered with some of my fellow adventures to decide where we should go. There was much debate, I urged the party to go to the monastery to help Sir Reynauld capture the monastery, but I was outvoted, the party felt that …

  • The Assault on the Orc Fort

    For many seasons, we have watched passively as the Orc incursion continued. Finally, we have taken the first step in pushing them back! Yesterday during the summerfest fetivities, the Marshal summoned my companions and I to make final plans for the …

  • Victory at the Fort

    Marshal Roehm rallies the town behind him with a stirring speech. Even those of us not of the faith could not help but be inspired, and everyone is heartened by the men and resources the Marshal had gathered. Our party assembled – Mazlor, Grel, Ja’Kar, …

  • Enonia

    Quick Links: [[Enonia Shops and NPCs | Shops and NPCs]] | [[Duchy of Irecia | Duchy of Irecia]] The small, rough and tumble town that serves as the base and starting point for the PCs. Once a sleepy farmer's market on the road to [[Irecia]], …

  • Enonia Keep

    The outpost that watches over and protects [[Enonia | Enonia]] and the surrounding lands to the west, southwest and northwest. Commanded by Lord of the Keep, [[:14980 | Marshall Victor Roehm]] and staffed by soldiers and conscripts. This small keep …

  • Dalewoods

    !http://lh4.ggpht.com/_l4jb15kBpW8/SWaPInOrPuI/AAAAAAAAAGw/mr074cRB47Y/The_Estate_by_Timmetrius480.jpg! These are the woods immediately to the east of the town of [[Enonia | Enonia]] and lie between it and the former city of [[Irecia]]. The [[Dalewoods …

  • Irecia

    At the east end of the [[Dalewoods Road]], a two days travel by horse east of [[Enonia]] lies Irecia, lost jewel of the Kingdom of Man. Nobody dares to travel to Irecia, for the [[Damned]] were said to now populate its walls and buildings and it is …

  • Valenia

    As the plains around [[Irecia]] were civilized after the founding of [[Irecia | Irecia]], the lands to the south were discovered to be extremely fertile. The area south and west of the [[Dalewoods]] came to be known as Valenia. A rush of farmers and …

  • Dalewoods Road

    Overgrown, deserted road that lies between [[Enonia | Enonia]] and [[Irecia | Irecia]]. Trees, bushes and grass have overgrown (and grown in) the road. There are still some spots where the road paving-stones are visible. ~ Every 10 to 15 minutes of …

  • Dalewoods Crystal Lake

    The Crystal Lake is a large body of water deep in the [[Dalewoods | Dalewoods]]. It is so named because of it's crystal-clear water. It is said that a sharp eyed person can see the very bottom no matter where they are at on the surface of the lake. It is …

  • New Hope Settlement

    In 54 AD, a group of farmers and adventurous sorts set out from [[Enonia]] to attempt to reclaim land in [[Valenia]]. Many in Enonia hoped that this would lead to the opening of new farmlands and perhaps prompt [[:14980 | Marshall Roehm]] to take a …

  • Rubble of Refugee Villa

    The ruins of a previously luxurious manor but now long abandoned. Located on the plains NE of [[The Dalewoods Wayfarers Inn |Dalewoods Inn]]. Escaped slaves from [[Orc Camps|orc camps]] hid here. Searched and now empty. May be a safe(r] place to …

  • Hunting Lodge

    East of the "Monastery of St. Eggyx":http://www.obsidianportal.com/campaign/the-dark-ages/wikis/monastery-of-st-eggyx Reclaimed from some [[Damned]] at one time. Magical knife rumored to be there was never found*.

  • Troll Bridge

    Not far E of [[Enonia|Enonia]] on the [[Dalewoods Road |main road]]. Guarded by a Troll Mage, known to have slaughtered at least one party of human thieves. Not very friendly, although his children roam the nearby forests and are much more so. …

  • Derelict Wizard's Tower

    A crumbling wizard's tower in the plains to the SW of Irecia. Though very old and apparently uninhabited and abandoned, it is still enchanted. Heavily trapped with strange magics and the presence of unseen servants may be felt at work in the dining room. …

  • Irecian Mine

    There are rumors of an abandoned gold mine somewhere SW of [[Irecia|Irecia]]. A party led by Irem has tried to locate it on several occasions without success.

  • Battle of McGillicuddy's Farm

    On the thirteenth day of Fall, 46 AD, the goblins launched a successful raid of a particular rich harvest. A diversionary force had been sent towards [[Enonia]] while the remainder of the goblins plundered the grain stores and livestock to be carried back …

  • Duchy of Irecia

    !{height: 50%;width: 50%;display: block;margin: 0 auto;}https://c1.staticflickr.com/3/2811/33024141513_fec96aab9c_o.png!:https://c1.staticflickr.com/3/2811/33024141513_fec96aab9c_o.png p=. _Click to view full size._ h2. Overview The Duchy of …

  • Ulichton

    Ulichton is a village roughly a day's walk NNW of [[Enonia | Enonia]]. It is a small prosperous farming village. It is led by Sir Hames Jordye, a noble in service to both Marshall Roehm and his father, Henrick. Sir Jordye maintains a watch-tower keep …

  • Calimbra

    Calimbra is a small town northwest of Enonia, roughly a day's walk distant. It is a farming town, established roughly the same time as Enonia was founded. It is known for it's large open-air farmer's market which is daily except in the deepest of Winter. …

  • Kings Hills

    King's Hill is a small town in the foothills of the [[Sithasten Mountains | Sithasten Mountains]]. It's main claim to fame is the Keep that the town was build around. The Keep was built to serve as the vacation home for King Felix III, built in the 920s. …

  • Lands of Men

    "Lands of Men" (Etinerra in the Old Tongue) is the name given to the land mass which is populated primarily by humans, with smaller populations of [[Elves | Elves]], [[Littlelings | Littlelings]] and [[Dwarfs | Dwarfs]] comprising the remainder of the " …

  • Upland Hold

    The Upland Hold is the northern-most military outpost of the King's Army, tracing its foundation to the 200sYK. It was built as part of the watches and forts to protect the [[Duchy of Irecia | Duchy of Irecia]] and [[Southron Duchy]] from beasts and …

  • Enonia Shops and NPCs

    h2. [[Enonia]] Shops, Locations and NPCs h3. Shops and Locations * *Acater/Provisioner* - Kristian Sion * *Apothecary* - Shaera Moroni, Isrisu's daughter. (Isrisu was a seer, had prescient visions of Enonia in 56/57AD) * *Baker* - Elena Nasha' …

  • Chorlton Castle

    Before you reach [[Chorlton | Chorlton]] itself. Trolls seem to be coming to and from here with the 'ore waste'. Believed to be fairly well defended.

  • Yew

    Yew is a small town that was overrun by Bestials in the Spring of 58AD. It was liberated in The Battle of Yew in Fall, 58AD, when Marshal Roehm defeated the Orcs and Chaos Men defending the area. Yew is currently being rebuilt. Marshal Ynivax ( …

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